Tuesday, 20 December 2016

Manic Miner, On the Spectrum -affectionately known as 'speccy' -  this was the first game with in-game music, the playing of which required constant CPU attention and was thought impossible. It was achieved by constantly alternating CPU time between the music and the game. This results in the music's stuttery rhythm. The in-game music is In the Hall of the Mountain King from Edvard Grieg's music to Henrik Ibsen's play Peer Gynt. The music that plays during the title screen is an arrangement of The Blue Danube. In each of the twenty caverns, each one screen in size, are several flashing objects, which the player must collect before Willy's oxygen supply runs out. Once the player has collected the objects in one cavern, they must then go to the now-flashing portal, which will take them to the next cavern. The player must avoid enemies, listed in the cassette inlay as "...Poisonous Pansies, Spiders, Slime, and worst of all, Manic Mining Robots...", which move along predefined paths at constant speeds. Willy can also be killed by falling too far, so players must time the precision of jumps and other movements to prevent such falls or collisions with the enemies.

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