Manic
Miner, On the Spectrum -affectionately known as 'speccy' -
this was the first game with in-game music, the playing of which
required constant CPU attention and was thought impossible. It was
achieved by constantly alternating CPU time between the music and the
game. This results in the music's stuttery rhythm. The in-game music
is In
the Hall of the Mountain King
from Edvard
Grieg's
music to Henrik
Ibsen's
play Peer
Gynt.
The music that plays during the title screen is an arrangement of The
Blue Danube.
In each of the twenty caverns, each one screen in size, are several
flashing objects, which the player must collect before Willy's oxygen
supply runs out. Once the player has collected the objects in one
cavern, they must then go to the now-flashing portal, which will take
them to the next cavern. The player must avoid enemies, listed in the
cassette inlay as "...Poisonous
Pansies, Spiders, Slime, and worst of all, Manic Mining Robots...",
which move along predefined paths at constant speeds. Willy can also
be killed by falling too far, so players must time the precision of
jumps and other movements to prevent such falls or collisions with
the enemies.
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